Unity Ads
In this article, you will learn how to use Nimbus to request and render Unity Ads.
The Nimbus SDK will automatically import the Unity Ads SDK and handle injecting all the necessary parameters into the outgoing NimbusRequest after initialization. Currently the Nimbus SDK only supports Unity Rewarded Video.
Installation
Include the Nimbus Extension for Unity in your build.gradle(.kts
) file. If the Unity Ads SDK is not already included in your application the Nimbus Extension will import it for you.
Configure the SDK to include Unity Demand
Initialize the UnityDemandProvider with your game id provided to you from the Unity Dashboard. Placements for Unity Ads will can be defined using the Nimbus Dashboard.
Requesting Unity Ads
Unity Ads are automatically included in the auction if the UnityDemandProvider has been initialized and placement ids for Unity have been setup in Nimbus.
Rewarded video
Unity rewarded video ads are full screen takeovers and must use the following call:
Testing the integration
To test the integration, you can initialize the UnityDemandProvider using the initializeTestMode
function instead of initialize
which will traffic test ads through Nimbus.
Please ensure the placements have been added in the Nimbus dashboard and are not paused
How it works
The SDK will automatically injects a Unity token into the outbound request to Nimbus when using the NimbusAdManager. When the UnityDemandProvider is initialized it will initialize the Unity SDK which handles requesting tokens for use with Nimbus.
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